Build system OTW

Yay!

Finally – writing a build system for liblfds.

I know there are plenty of build systems out there. I normally find trying to figure out how to make an existing build system work for your own source code is more work than writing your own build system from scratch.

It’s written in Python. There’s a “platforms.json” in the build system itself which describes all the platforms available – which is to say, the compilers they offer, which processor type, IP address, etc.

There’s a “targets.json” in each entity which is built, which describes the platforms each build directory supports (there’s one build directory for each distinct set of build files – i.e. Makefile for GCC, Makefile for MSVC, WDK 7.1 build files, etc). So this would indicate the compilers which can be used, the processors, hosted or unhosted platforms, makefile targets, etc.

It’s assumed everything has a gnumake makefile (even if it’s just a curtsey makefile, which calls a different build system) and that I can use SSH/SFTP to get files in/out and issue commands.