Been working non-stop, mininal sleep, to get the release out.
There’s SO MUCH WORK to get builds working across what in fact in the end is 17 different sets of build files, which run on six different plaforms, especially when you’ve largely rewritten most of them.
I in fact hadn’t consciously realised it, but I had not implemented some of the abstraction layers – I’ve just implemented (really a re-implementation, mainly, I’d done a lot of in a long time ago, but removed the code since then) the Windows kernel abstraction layer and I’ve just right now been implementing the Linux kernel abstraction layer for libshared…
…and, now, finally, after all this time, I have discovered the Linux kernel does not offer a “wait for thread to terminate” function, which totally and utterly fucks the entire abstraction mechanism for threads.
*truly -epic- facepalm*
Linux does has a function to create threads in the kernel and to put them on a given node and CPU, but you have to manually implement signalling between the thread(s) and the issuing thread, to sync between them.
This means I now need to implement this style of mechanism across all platforms, which means rewriting a metric fucking ton of code. It also means making an abstraction layer for an inter-thread communication mechanism. Jesus, headache, headache, headache. WHY NOT JUST OFFER WAIT-ON-THREAD-HANDLE FFS EVERYONE ELSE DOES.
It also means 7.1.0 is going to be released without Linux kernel support for test and benchmark. You make your choices, you get what you get. Linux made its choice, and so it doesn’t get test and benchmark.